<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.elphel.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Waveng</id>
	<title>ElphelWiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.elphel.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Waveng"/>
	<link rel="alternate" type="text/html" href="https://wiki.elphel.com/wiki/Special:Contributions/Waveng"/>
	<updated>2026-08-03T21:40:14Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://wiki.elphel.com/index.php?title=HDR_images_with_Elphel_cameras&amp;diff=3433</id>
		<title>HDR images with Elphel cameras</title>
		<link rel="alternate" type="text/html" href="https://wiki.elphel.com/index.php?title=HDR_images_with_Elphel_cameras&amp;diff=3433"/>
		<updated>2008-02-15T10:01:14Z</updated>

		<summary type="html">&lt;p&gt;Waveng: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The purpose of this project is to get HDR images using an Elphel camera. The project development is supported by [http://www.waveng.com Waveng].&lt;br /&gt;
&lt;br /&gt;
For informations about HDR imaging see: [http://en.wikipedia.org/wiki/High_dynamic_range_imaging Wikipedia.org]. For informations about HDR imaging algorithms see: [http://www.debevec.org/ Debevec.org] and [http://www1.cs.columbia.edu/CAVE/ Columbia.edu].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INTRODUCTION&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In computer graphics and photography, high dynamic range imaging (HDRI) is a set of techniques that allows a greater dynamic range of exposures than normal digital imaging techniques. The intention of HDRI is to accurately represent the wide range of intensity levels found in real scenes ranging from direct sunlight to shadows.&lt;br /&gt;
&lt;br /&gt;
One HDR image is composed by many LDR (&#039;&#039;Low Dynamic Range&#039;&#039;) images representing the same scene. Ideally the LDR images should be acquired at the same time but usually they are acquired in sequence by the same camera as fast as possible. To avoid HDR ghost artifacts and to obtain high frame rate HDR videos it&#039;s important to have a high-performance hardware available depending on the static nature of the scene.&lt;br /&gt;
&lt;br /&gt;
In order to get a HDR image, the HDRI system executes the following steps:&lt;br /&gt;
&lt;br /&gt;
1. acquisition of n LDR images with different exposure time;&lt;br /&gt;
&lt;br /&gt;
2. computation of the n acquired images;&lt;br /&gt;
&lt;br /&gt;
3. generation of the HDR image.&lt;br /&gt;
&lt;br /&gt;
The features of the HDRI system needed to execute this cycle are:&lt;br /&gt;
&lt;br /&gt;
1. camera exposure time must vary during the acquisition process;&lt;br /&gt;
&lt;br /&gt;
2. a memory to temporary save the acquired images;&lt;br /&gt;
&lt;br /&gt;
3. a quite powerful CPU for image computation.&lt;br /&gt;
&lt;br /&gt;
An Elphel camera satisfies all these requirements and can execute HDRI algorithms in different ways.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PHP PROGRAMMING&#039;&#039;&#039;&lt;br /&gt;
(under development)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?php&lt;br /&gt;
echo &amp;quot;HDR on Elphel Camera&amp;lt;br /&amp;gt;&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
//initial parameters&lt;br /&gt;
$init_pars=array(&lt;br /&gt;
  &amp;quot;FLIP&amp;quot;=&amp;gt;3,  //!xy, +1 - flip-X, +2 - flipY&lt;br /&gt;
  &amp;quot;COLOR&amp;quot;=&amp;gt;1, //! mono - 0, color mode - 1, 2- jp4, +256 - sensor test, 512 - FPGA test&lt;br /&gt;
  &amp;quot;DCM_HOR&amp;quot;  =&amp;gt; 1,  //! Decimation horizontal&lt;br /&gt;
  &amp;quot;DCM_VERT&amp;quot; =&amp;gt; 1,  //! Decimation vertical&lt;br /&gt;
  &amp;quot;BIN_HOR&amp;quot;  =&amp;gt; 1,  //! Binning horizontal&lt;br /&gt;
  &amp;quot;BIN_VERT&amp;quot; =&amp;gt; 1,  //! Binning vertical&lt;br /&gt;
  &amp;quot;QUALITY&amp;quot;  =&amp;gt; 100, //! JPEG quality (%)&lt;br /&gt;
  &amp;quot;COLOR_SATURATION_BLUE&amp;quot; =&amp;gt; 100 , &lt;br /&gt;
  &amp;quot;COLOR_SATURATION_RED&amp;quot; =&amp;gt; 100 ,  &lt;br /&gt;
  &amp;quot;BITS&amp;quot; =&amp;gt; 8,                     //! 8-bit image mode (may be 16)&lt;br /&gt;
  &amp;quot;GAMMA&amp;quot; =&amp;gt; 100,                   //! Gamma=100% (linear responce)&lt;br /&gt;
  &amp;quot;PIXEL_LOW&amp;quot; =&amp;gt; 10,               //! Black level - 10 (sensor default &amp;quot;fat zero&amp;quot;)&lt;br /&gt;
  &amp;quot;PIXEL_HIGH&amp;quot; =&amp;gt; 254,             //! white level&lt;br /&gt;
  &amp;quot;EXPOS&amp;quot; =&amp;gt;    10,               //! whatever? (in 100usec steps)&lt;br /&gt;
  &amp;quot;WOI_LEFT&amp;quot; =&amp;gt;  0,                 //! window left&lt;br /&gt;
  &amp;quot;WOI_TOP&amp;quot; =&amp;gt;   0,                 //! window top&lt;br /&gt;
  &amp;quot;WOI_WIDTH&amp;quot; =&amp;gt;  2591,            //! window width &lt;br /&gt;
  &amp;quot;WOI_HEIGHT&amp;quot; =&amp;gt; 1936,            //! window height &lt;br /&gt;
  &amp;quot;RSCALE&amp;quot; =&amp;gt;       256,            //! red/green*256 (no auto - it is inside ccam.cgi)&lt;br /&gt;
  &amp;quot;BSCALE&amp;quot; =&amp;gt;       256,            //! blue/green*256 (no auto - it is inside ccam.cgi)&lt;br /&gt;
  &amp;quot;GAINR&amp;quot; =&amp;gt;        100,            //! Red analog gain 2.0*256&lt;br /&gt;
  &amp;quot;GAING&amp;quot; =&amp;gt;        100,            //! Green1 (red row) analog gain 2.0*256&lt;br /&gt;
  &amp;quot;GAINB&amp;quot; =&amp;gt;        100,            //! Red analog gain 2.0*256&lt;br /&gt;
  &amp;quot;GAINGB&amp;quot; =&amp;gt;       100,            //! Green2 (blue row) analog gain 2.0*256&lt;br /&gt;
  &amp;quot;BAYER&amp;quot; =&amp;gt;          4             //! 0..3 - set, 4- use calcualted&lt;br /&gt;
&lt;br /&gt;
  );&lt;br /&gt;
//exposure time setting doesn&#039;t work with 2592x1936 images!&lt;br /&gt;
&lt;br /&gt;
if (elphel_get_state()&amp;gt;7) {  //! compressor is running&lt;br /&gt;
     elphel_compressor_stop(); //! stop it&lt;br /&gt;
     while (elphel_get_state()&amp;gt;7) ; //! just wait&lt;br /&gt;
&lt;br /&gt;
     elphel_compressor_reset(); //! Maybe needed twice (why?)&lt;br /&gt;
     elphel_compressor_reset(); //! Maybe needed twice&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
elphel_reset_sensor();&lt;br /&gt;
&lt;br /&gt;
elphel_set_P_arr($init_pars); //set the array of parameters&lt;br /&gt;
&lt;br /&gt;
elphel_program_sensor(0);&lt;br /&gt;
&lt;br /&gt;
//we need to acquire a sequence of frames with different exposure time&lt;br /&gt;
//FIRST FRAME&lt;br /&gt;
elphel_compressor_frame();&lt;br /&gt;
elphel_wait_frame();&lt;br /&gt;
&lt;br /&gt;
//SECOND FRAME&lt;br /&gt;
elphel_set_P_value(ELPHEL_EXPOS,1000);&lt;br /&gt;
elphel_program_sensor(1); //should set exposure time but doesn&#039;t work&lt;br /&gt;
elphel_compressor_frame();&lt;br /&gt;
elphel_wait_frame();&lt;br /&gt;
&lt;br /&gt;
//THIRD FRAME&lt;br /&gt;
elphel_set_P_value(ELPHEL_EXPOS,10000);&lt;br /&gt;
elphel_program_sensor(1); //should set exposure time but doesn&#039;t work&lt;br /&gt;
elphel_compressor_frame();&lt;br /&gt;
elphel_wait_frame();&lt;br /&gt;
&lt;br /&gt;
//elaboration here&lt;br /&gt;
&lt;br /&gt;
//just show last captured frame&lt;br /&gt;
echo &amp;quot;&amp;lt;a href=\&amp;quot;http://&amp;quot; . $_SERVER[&amp;quot;SERVER_ADDR&amp;quot;] . &amp;quot;:8081/last/save/wait/img\&amp;quot;&amp;gt;&amp;lt;img src=\&amp;quot;http://&amp;quot; . $_SERVER[&amp;quot;SERVER_ADDR&amp;quot;] . &amp;quot;:8081/last/save/wait/img\&amp;quot; /&amp;gt;&amp;lt;/a&amp;gt;&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
?&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CGI PROGRAMMING AND LINUX SOFTWARE&#039;&#039;&#039;&lt;br /&gt;
(under development)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FPGA ALGORITHM&#039;&#039;&#039;&lt;br /&gt;
(under development)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXTERNAL GPU ALGORITHM&#039;&#039;&#039;&lt;br /&gt;
(under development)&lt;/div&gt;</summary>
		<author><name>Waveng</name></author>
	</entry>
	<entry>
		<id>https://wiki.elphel.com/index.php?title=HDR_images_with_Elphel_cameras&amp;diff=3432</id>
		<title>HDR images with Elphel cameras</title>
		<link rel="alternate" type="text/html" href="https://wiki.elphel.com/index.php?title=HDR_images_with_Elphel_cameras&amp;diff=3432"/>
		<updated>2008-02-15T09:58:45Z</updated>

		<summary type="html">&lt;p&gt;Waveng: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The purpose of this project is to get HDR images using an Elphel camera. The project development is supported by [http://www.waveng.com Waveng].&lt;br /&gt;
&lt;br /&gt;
For informations about HDR imaging see: [http://en.wikipedia.org/wiki/High_dynamic_range_imaging Wikipedia.org]. For informations about HDR imaging algorithms see: [http://www.debevec.org/ Debevec.org] and [http://www1.cs.columbia.edu/CAVE/ Columbia.edu].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INTRODUCTION&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In computer graphics and photography, high dynamic range imaging (HDRI) is a set of techniques that allows a greater dynamic range of exposures than normal digital imaging techniques. The intention of HDRI is to accurately represent the wide range of intensity levels found in real scenes ranging from direct sunlight to shadows.&lt;br /&gt;
&lt;br /&gt;
One HDR image is composed by many LDR (&#039;&#039;Low Dynamic Range&#039;&#039;) images representing the same scene. Ideally the LDR images should be acquired at the same time but usually they are acquired in sequence by the same camera as fast as possible. To avoid HDR ghost artifacts and to obtain high frame rate HDR videos it&#039;s important to have a high-performance hardware available depending on the static nature of the scene.&lt;br /&gt;
&lt;br /&gt;
In order to get a HDR image, the HDRI system executes the following steps:&lt;br /&gt;
&lt;br /&gt;
1. acquisition of n LDR images with different exposure time;&lt;br /&gt;
&lt;br /&gt;
2. computation of the n acquired images;&lt;br /&gt;
&lt;br /&gt;
3. generation of the HDR image.&lt;br /&gt;
&lt;br /&gt;
The features of the HDRI system needed to execute this cycle are:&lt;br /&gt;
&lt;br /&gt;
1. camera exposure time must vary during the acquisition process;&lt;br /&gt;
&lt;br /&gt;
2. a memory to temporary save the acquired images;&lt;br /&gt;
&lt;br /&gt;
3. a quite powerful CPU for image computation.&lt;br /&gt;
&lt;br /&gt;
An Elphel camera satisfies all these requirements and can execute HDRI algorithms in different ways.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PHP PROGRAMMING&#039;&#039;&#039;&lt;br /&gt;
(under development)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;?php&lt;br /&gt;
echo &amp;quot;HDR on Elphel Camera&amp;lt;br /&amp;gt;&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
//initial parameters&lt;br /&gt;
$init_pars=array(&lt;br /&gt;
  &amp;quot;FLIP&amp;quot;=&amp;gt;3,  //!xy, +1 - flip-X, +2 - flipY&lt;br /&gt;
  &amp;quot;COLOR&amp;quot;=&amp;gt;1, //! mono - 0, color mode - 1, 2- jp4, +256 - sensor test, 512 - FPGA test&lt;br /&gt;
  &amp;quot;DCM_HOR&amp;quot;  =&amp;gt; 1,  //! Decimation horizontal&lt;br /&gt;
  &amp;quot;DCM_VERT&amp;quot; =&amp;gt; 1,  //! Decimation vertical&lt;br /&gt;
  &amp;quot;BIN_HOR&amp;quot;  =&amp;gt; 1,  //! Binning horizontal&lt;br /&gt;
  &amp;quot;BIN_VERT&amp;quot; =&amp;gt; 1,  //! Binning vertical&lt;br /&gt;
  &amp;quot;QUALITY&amp;quot;  =&amp;gt; 100, //! JPEG quality (%)&lt;br /&gt;
  &amp;quot;COLOR_SATURATION_BLUE&amp;quot; =&amp;gt; 100 , &lt;br /&gt;
  &amp;quot;COLOR_SATURATION_RED&amp;quot; =&amp;gt; 100 ,  &lt;br /&gt;
  &amp;quot;BITS&amp;quot; =&amp;gt; 8,                     //! 8-bit image mode (may be 16)&lt;br /&gt;
  &amp;quot;GAMMA&amp;quot; =&amp;gt; 100,                   //! Gamma=100% (linear responce)&lt;br /&gt;
  &amp;quot;PIXEL_LOW&amp;quot; =&amp;gt; 10,               //! Black level - 10 (sensor default &amp;quot;fat zero&amp;quot;)&lt;br /&gt;
  &amp;quot;PIXEL_HIGH&amp;quot; =&amp;gt; 254,             //! white level&lt;br /&gt;
  &amp;quot;EXPOS&amp;quot; =&amp;gt;    10,               //! whatever? (in 100usec steps)&lt;br /&gt;
  &amp;quot;WOI_LEFT&amp;quot; =&amp;gt;  0,                 //! window left&lt;br /&gt;
  &amp;quot;WOI_TOP&amp;quot; =&amp;gt;   0,                 //! window top&lt;br /&gt;
  &amp;quot;WOI_WIDTH&amp;quot; =&amp;gt;  2591,            //! window width &lt;br /&gt;
  &amp;quot;WOI_HEIGHT&amp;quot; =&amp;gt; 1936,            //! window height &lt;br /&gt;
  &amp;quot;RSCALE&amp;quot; =&amp;gt;       256,            //! red/green*256 (no auto - it is inside ccam.cgi)&lt;br /&gt;
  &amp;quot;BSCALE&amp;quot; =&amp;gt;       256,            //! blue/green*256 (no auto - it is inside ccam.cgi)&lt;br /&gt;
  &amp;quot;GAINR&amp;quot; =&amp;gt;        100,            //! Red analog gain 2.0*256&lt;br /&gt;
  &amp;quot;GAING&amp;quot; =&amp;gt;        100,            //! Green1 (red row) analog gain 2.0*256&lt;br /&gt;
  &amp;quot;GAINB&amp;quot; =&amp;gt;        100,            //! Red analog gain 2.0*256&lt;br /&gt;
  &amp;quot;GAINGB&amp;quot; =&amp;gt;       100,            //! Green2 (blue row) analog gain 2.0*256&lt;br /&gt;
  &amp;quot;BAYER&amp;quot; =&amp;gt;          4             //! 0..3 - set, 4- use calcualted&lt;br /&gt;
&lt;br /&gt;
  );&lt;br /&gt;
//exposure time setting doesn&#039;t work with 2592x1936 images!&lt;br /&gt;
&lt;br /&gt;
if (elphel_get_state()&amp;gt;7) {  //! compressor is running&lt;br /&gt;
     elphel_compressor_stop(); //! stop it&lt;br /&gt;
     while (elphel_get_state()&amp;gt;7) ; //! just wait&lt;br /&gt;
&lt;br /&gt;
     elphel_compressor_reset(); //! Maybe needed twice (why?)&lt;br /&gt;
     elphel_compressor_reset(); //! Maybe needed twice&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
elphel_reset_sensor();&lt;br /&gt;
&lt;br /&gt;
elphel_set_P_arr($init_pars); //set the array of parameters&lt;br /&gt;
&lt;br /&gt;
elphel_program_sensor(0);&lt;br /&gt;
&lt;br /&gt;
//we need to acquire a sequence of frames with different exposure time&lt;br /&gt;
//FIRST FRAME&lt;br /&gt;
elphel_compressor_frame();&lt;br /&gt;
elphel_wait_frame();&lt;br /&gt;
&lt;br /&gt;
//SECOND FRAME&lt;br /&gt;
elphel_set_P_value(ELPHEL_EXPOS,1000);&lt;br /&gt;
elphel_program_sensor(1); //should set exposure time but doesn&#039;t work&lt;br /&gt;
elphel_compressor_frame();&lt;br /&gt;
elphel_wait_frame();&lt;br /&gt;
&lt;br /&gt;
//THIRD FRAME&lt;br /&gt;
elphel_set_P_value(ELPHEL_EXPOS,10000);&lt;br /&gt;
elphel_program_sensor(1); //should set exposure time but doesn&#039;t work&lt;br /&gt;
elphel_compressor_frame();&lt;br /&gt;
elphel_wait_frame();&lt;br /&gt;
&lt;br /&gt;
//elaboration here&lt;br /&gt;
&lt;br /&gt;
//just show last captured frame&lt;br /&gt;
echo &amp;quot;&amp;lt;a href=\&amp;quot;http://&amp;quot; . $_SERVER[&amp;quot;SERVER_ADDR&amp;quot;] . &amp;quot;:8081/last/save/wait/img\&amp;quot;&amp;gt;&amp;lt;img src=\&amp;quot;http://&amp;quot; . $_SERVER[&amp;quot;SERVER_ADDR&amp;quot;] . &amp;quot;:8081/last/save/wait/img\&amp;quot; /&amp;gt;&amp;lt;/a&amp;gt;&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
?&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CGI PROGRAMMING AND LINUX SOFTWARE&#039;&#039;&#039;&lt;br /&gt;
(under development)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FPGA ALGORITHM&#039;&#039;&#039;&lt;br /&gt;
(under development)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXTERNAL GPU ALGORITHM&#039;&#039;&#039;&lt;br /&gt;
(under development)&lt;/div&gt;</summary>
		<author><name>Waveng</name></author>
	</entry>
	<entry>
		<id>https://wiki.elphel.com/index.php?title=HDR_images_with_Elphel_cameras&amp;diff=3431</id>
		<title>HDR images with Elphel cameras</title>
		<link rel="alternate" type="text/html" href="https://wiki.elphel.com/index.php?title=HDR_images_with_Elphel_cameras&amp;diff=3431"/>
		<updated>2008-02-15T09:58:06Z</updated>

		<summary type="html">&lt;p&gt;Waveng: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The purpose of this project is to get HDR images using an Elphel camera. The project development is supported by [http://www.waveng.com Waveng].&lt;br /&gt;
&lt;br /&gt;
For informations about HDR imaging see: [http://en.wikipedia.org/wiki/High_dynamic_range_imaging Wikipedia.org]. For informations about HDR imaging algorithms see: [http://www.debevec.org/ Debevec.org] and [http://www1.cs.columbia.edu/CAVE/ Columbia.edu].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INTRODUCTION&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In computer graphics and photography, high dynamic range imaging (HDRI) is a set of techniques that allows a greater dynamic range of exposures than normal digital imaging techniques. The intention of HDRI is to accurately represent the wide range of intensity levels found in real scenes ranging from direct sunlight to shadows.&lt;br /&gt;
&lt;br /&gt;
One HDR image is composed by many LDR (&#039;&#039;Low Dynamic Range&#039;&#039;) images representing the same scene. Ideally the LDR images should be acquired at the same time but usually they are acquired in sequence by the same camera as fast as possible. To avoid HDR ghost artifacts and to obtain high frame rate HDR videos it&#039;s important to have a high-performance hardware available depending on the static nature of the scene.&lt;br /&gt;
&lt;br /&gt;
In order to get a HDR image, the HDRI system executes the following steps:&lt;br /&gt;
&lt;br /&gt;
1. acquisition of n LDR images with different exposure time;&lt;br /&gt;
&lt;br /&gt;
2. computation of the n acquired images;&lt;br /&gt;
&lt;br /&gt;
3. generation of the HDR image.&lt;br /&gt;
&lt;br /&gt;
The features of the HDRI system needed to execute this cycle are:&lt;br /&gt;
&lt;br /&gt;
1. camera exposure time must vary during the acquisition process;&lt;br /&gt;
&lt;br /&gt;
2. a memory to temporary save the acquired images;&lt;br /&gt;
&lt;br /&gt;
3. a quite powerful CPU for image computation.&lt;br /&gt;
&lt;br /&gt;
An Elphel camera satisfies all these requirements and can execute HDRI algorithms in different ways.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PHP PROGRAMMING&#039;&#039;&#039;&lt;br /&gt;
(under development)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;?php&lt;br /&gt;
echo &amp;quot;HDR on Elphel Camera&amp;lt;br /&amp;gt;&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
//initial parameters&lt;br /&gt;
$init_pars=array(&lt;br /&gt;
  &amp;quot;FLIP&amp;quot;=&amp;gt;3,  //!xy, +1 - flip-X, +2 - flipY&lt;br /&gt;
  &amp;quot;COLOR&amp;quot;=&amp;gt;1, //! mono - 0, color mode - 1, 2- jp4, +256 - sensor test, 512 - FPGA test&lt;br /&gt;
  &amp;quot;DCM_HOR&amp;quot;  =&amp;gt; 1,  //! Decimation horizontal&lt;br /&gt;
  &amp;quot;DCM_VERT&amp;quot; =&amp;gt; 1,  //! Decimation vertical&lt;br /&gt;
  &amp;quot;BIN_HOR&amp;quot;  =&amp;gt; 1,  //! Binning horizontal&lt;br /&gt;
  &amp;quot;BIN_VERT&amp;quot; =&amp;gt; 1,  //! Binning vertical&lt;br /&gt;
  &amp;quot;QUALITY&amp;quot;  =&amp;gt; 100, //! JPEG quality (%)&lt;br /&gt;
  &amp;quot;COLOR_SATURATION_BLUE&amp;quot; =&amp;gt; 100 , &lt;br /&gt;
  &amp;quot;COLOR_SATURATION_RED&amp;quot; =&amp;gt; 100 ,  &lt;br /&gt;
  &amp;quot;BITS&amp;quot; =&amp;gt; 8,                     //! 8-bit image mode (may be 16)&lt;br /&gt;
  &amp;quot;GAMMA&amp;quot; =&amp;gt; 100,                   //! Gamma=100% (linear responce)&lt;br /&gt;
  &amp;quot;PIXEL_LOW&amp;quot; =&amp;gt; 10,               //! Black level - 10 (sensor default &amp;quot;fat zero&amp;quot;)&lt;br /&gt;
  &amp;quot;PIXEL_HIGH&amp;quot; =&amp;gt; 254,             //! white level&lt;br /&gt;
  &amp;quot;EXPOS&amp;quot; =&amp;gt;    10,               //! whatever? (in 100usec steps)&lt;br /&gt;
  &amp;quot;WOI_LEFT&amp;quot; =&amp;gt;  0,                 //! window left&lt;br /&gt;
  &amp;quot;WOI_TOP&amp;quot; =&amp;gt;   0,                 //! window top&lt;br /&gt;
  &amp;quot;WOI_WIDTH&amp;quot; =&amp;gt;  2591,            //! window width &lt;br /&gt;
  &amp;quot;WOI_HEIGHT&amp;quot; =&amp;gt; 1936,            //! window height &lt;br /&gt;
  &amp;quot;RSCALE&amp;quot; =&amp;gt;       256,            //! red/green*256 (no auto - it is inside ccam.cgi)&lt;br /&gt;
  &amp;quot;BSCALE&amp;quot; =&amp;gt;       256,            //! blue/green*256 (no auto - it is inside ccam.cgi)&lt;br /&gt;
  &amp;quot;GAINR&amp;quot; =&amp;gt;        100,            //! Red analog gain 2.0*256&lt;br /&gt;
  &amp;quot;GAING&amp;quot; =&amp;gt;        100,            //! Green1 (red row) analog gain 2.0*256&lt;br /&gt;
  &amp;quot;GAINB&amp;quot; =&amp;gt;        100,            //! Red analog gain 2.0*256&lt;br /&gt;
  &amp;quot;GAINGB&amp;quot; =&amp;gt;       100,            //! Green2 (blue row) analog gain 2.0*256&lt;br /&gt;
  &amp;quot;BAYER&amp;quot; =&amp;gt;          4             //! 0..3 - set, 4- use calcualted&lt;br /&gt;
&lt;br /&gt;
  );&lt;br /&gt;
//exposure time setting doesn&#039;t work with 2592x1936 images!&lt;br /&gt;
&lt;br /&gt;
if (elphel_get_state()&amp;gt;7) {  //! compressor is running&lt;br /&gt;
     elphel_compressor_stop(); //! stop it&lt;br /&gt;
     while (elphel_get_state()&amp;gt;7) ; //! just wait&lt;br /&gt;
&lt;br /&gt;
     elphel_compressor_reset(); //! Maybe needed twice (why?)&lt;br /&gt;
     elphel_compressor_reset(); //! Maybe needed twice&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
elphel_reset_sensor();&lt;br /&gt;
&lt;br /&gt;
elphel_set_P_arr($init_pars); //set the array of parameters&lt;br /&gt;
&lt;br /&gt;
elphel_program_sensor(0);&lt;br /&gt;
&lt;br /&gt;
//we need to acquire a sequence of frames with different exposure time&lt;br /&gt;
//FIRST FRAME&lt;br /&gt;
elphel_compressor_frame();&lt;br /&gt;
elphel_wait_frame();&lt;br /&gt;
&lt;br /&gt;
//SECOND FRAME&lt;br /&gt;
elphel_set_P_value(ELPHEL_EXPOS,1000);&lt;br /&gt;
elphel_program_sensor(1); //should set exposure time but doesn&#039;t work&lt;br /&gt;
elphel_compressor_frame();&lt;br /&gt;
elphel_wait_frame();&lt;br /&gt;
&lt;br /&gt;
//THIRD FRAME&lt;br /&gt;
elphel_set_P_value(ELPHEL_EXPOS,10000);&lt;br /&gt;
elphel_program_sensor(1); //should set exposure time but doesn&#039;t work&lt;br /&gt;
elphel_compressor_frame();&lt;br /&gt;
elphel_wait_frame();&lt;br /&gt;
&lt;br /&gt;
//elaboration here&lt;br /&gt;
&lt;br /&gt;
//just show last captured frame&lt;br /&gt;
echo &amp;quot;&amp;lt;a href=\&amp;quot;http://&amp;quot; . $_SERVER[&amp;quot;SERVER_ADDR&amp;quot;] . &amp;quot;:8081/last/save/wait/img\&amp;quot;&amp;gt;&amp;lt;img src=\&amp;quot;http://&amp;quot; . $_SERVER[&amp;quot;SERVER_ADDR&amp;quot;] . &amp;quot;:8081/last/save/wait/img\&amp;quot; /&amp;gt;&amp;lt;/a&amp;gt;&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
?&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LINUX SOFTWARE&#039;&#039;&#039;&lt;br /&gt;
(under development)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FPGA ALGORITHM&#039;&#039;&#039;&lt;br /&gt;
(under development)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXTERNAL GPU ALGORITHM&#039;&#039;&#039;&lt;br /&gt;
(under development)&lt;/div&gt;</summary>
		<author><name>Waveng</name></author>
	</entry>
	<entry>
		<id>https://wiki.elphel.com/index.php?title=HDR_images_with_Elphel_cameras&amp;diff=3430</id>
		<title>HDR images with Elphel cameras</title>
		<link rel="alternate" type="text/html" href="https://wiki.elphel.com/index.php?title=HDR_images_with_Elphel_cameras&amp;diff=3430"/>
		<updated>2008-02-15T09:56:29Z</updated>

		<summary type="html">&lt;p&gt;Waveng: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The purpose of this project is to get HDR images using an Elphel camera. The project development is supported by [http://www.waveng.com Waveng].&lt;br /&gt;
&lt;br /&gt;
For informations about HDR imaging see: [http://en.wikipedia.org/wiki/High_dynamic_range_imaging Wikipedia.org]. For informations about HDR imaging algorithms see: [http://www.debevec.org/ Debevec.org] and [http://www1.cs.columbia.edu/CAVE/ Columbia.edu].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INTRODUCTION&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In computer graphics and photography, high dynamic range imaging (HDRI) is a set of techniques that allows a greater dynamic range of exposures than normal digital imaging techniques. The intention of HDRI is to accurately represent the wide range of intensity levels found in real scenes ranging from direct sunlight to shadows.&lt;br /&gt;
&lt;br /&gt;
One HDR image is composed by many LDR (&#039;&#039;Low Dynamic Range&#039;&#039;) images representing the same scene. Ideally the LDR images should be acquired at the same time but usually they are acquired in sequence by the same camera as fast as possible. To avoid HDR ghost artifacts and to obtain high frame rate HDR videos it&#039;s important to have a high-performance hardware available depending on the static nature of the scene.&lt;br /&gt;
&lt;br /&gt;
In order to get a HDR image, the HDRI system executes the following steps:&lt;br /&gt;
&lt;br /&gt;
1. acquisition of n LDR images with different exposure time;&lt;br /&gt;
&lt;br /&gt;
2. computation of the n acquired images;&lt;br /&gt;
&lt;br /&gt;
3. generation of the HDR image.&lt;br /&gt;
&lt;br /&gt;
The features of the HDRI system needed to execute this cycle are:&lt;br /&gt;
&lt;br /&gt;
1. camera exposure time must vary during the acquisition process;&lt;br /&gt;
&lt;br /&gt;
2. a memory to temporary save the acquired images;&lt;br /&gt;
&lt;br /&gt;
3. a quite powerful CPU for image computation.&lt;br /&gt;
&lt;br /&gt;
An Elphel camera satisfies all these requirements and can execute HDRI algorithms in different ways.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PHP PROGRAMMING&#039;&#039;&#039;&lt;br /&gt;
(under development)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&lt;br /&gt;
&amp;lt;?php&lt;br /&gt;
echo &amp;quot;HDR on Elphel Camera&amp;lt;br /&amp;gt;&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
//initial parameters&lt;br /&gt;
$init_pars=array(&lt;br /&gt;
  &amp;quot;FLIP&amp;quot;=&amp;gt;3,  //!xy, +1 - flip-X, +2 - flipY&lt;br /&gt;
  &amp;quot;COLOR&amp;quot;=&amp;gt;1, //! mono - 0, color mode - 1, 2- jp4, +256 - sensor test, 512 - FPGA test&lt;br /&gt;
  &amp;quot;DCM_HOR&amp;quot;  =&amp;gt; 1,  //! Decimation horizontal&lt;br /&gt;
  &amp;quot;DCM_VERT&amp;quot; =&amp;gt; 1,  //! Decimation vertical&lt;br /&gt;
  &amp;quot;BIN_HOR&amp;quot;  =&amp;gt; 1,  //! Binning horizontal&lt;br /&gt;
  &amp;quot;BIN_VERT&amp;quot; =&amp;gt; 1,  //! Binning vertical&lt;br /&gt;
  &amp;quot;QUALITY&amp;quot;  =&amp;gt; 100, //! JPEG quality (%)&lt;br /&gt;
  &amp;quot;COLOR_SATURATION_BLUE&amp;quot; =&amp;gt; 100 , &lt;br /&gt;
  &amp;quot;COLOR_SATURATION_RED&amp;quot; =&amp;gt; 100 ,  &lt;br /&gt;
  &amp;quot;BITS&amp;quot; =&amp;gt; 8,                     //! 8-bit image mode (may be 16)&lt;br /&gt;
  &amp;quot;GAMMA&amp;quot; =&amp;gt; 100,                   //! Gamma=100% (linear responce)&lt;br /&gt;
  &amp;quot;PIXEL_LOW&amp;quot; =&amp;gt; 10,               //! Black level - 10 (sensor default &amp;quot;fat zero&amp;quot;)&lt;br /&gt;
  &amp;quot;PIXEL_HIGH&amp;quot; =&amp;gt; 254,             //! white level&lt;br /&gt;
  &amp;quot;EXPOS&amp;quot; =&amp;gt;    10,               //! whatever? (in 100usec steps)&lt;br /&gt;
  &amp;quot;WOI_LEFT&amp;quot; =&amp;gt;  0,                 //! window left&lt;br /&gt;
  &amp;quot;WOI_TOP&amp;quot; =&amp;gt;   0,                 //! window top&lt;br /&gt;
  &amp;quot;WOI_WIDTH&amp;quot; =&amp;gt;  2591,            //! window width &lt;br /&gt;
  &amp;quot;WOI_HEIGHT&amp;quot; =&amp;gt; 1936,            //! window height &lt;br /&gt;
  &amp;quot;RSCALE&amp;quot; =&amp;gt;       256,            //! red/green*256 (no auto - it is inside ccam.cgi)&lt;br /&gt;
  &amp;quot;BSCALE&amp;quot; =&amp;gt;       256,            //! blue/green*256 (no auto - it is inside ccam.cgi)&lt;br /&gt;
  &amp;quot;GAINR&amp;quot; =&amp;gt;        100,            //! Red analog gain 2.0*256&lt;br /&gt;
  &amp;quot;GAING&amp;quot; =&amp;gt;        100,            //! Green1 (red row) analog gain 2.0*256&lt;br /&gt;
  &amp;quot;GAINB&amp;quot; =&amp;gt;        100,            //! Red analog gain 2.0*256&lt;br /&gt;
  &amp;quot;GAINGB&amp;quot; =&amp;gt;       100,            //! Green2 (blue row) analog gain 2.0*256&lt;br /&gt;
  &amp;quot;BAYER&amp;quot; =&amp;gt;          4             //! 0..3 - set, 4- use calcualted&lt;br /&gt;
&lt;br /&gt;
  );&lt;br /&gt;
//exposure time setting doesn&#039;t work with 2592x1936 images!&lt;br /&gt;
&lt;br /&gt;
if (elphel_get_state()&amp;gt;7) {  //! compressor is running&lt;br /&gt;
     elphel_compressor_stop(); //! stop it&lt;br /&gt;
     while (elphel_get_state()&amp;gt;7) ; //! just wait&lt;br /&gt;
&lt;br /&gt;
     elphel_compressor_reset(); //! Maybe needed twice (why?)&lt;br /&gt;
     elphel_compressor_reset(); //! Maybe needed twice&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
elphel_reset_sensor();&lt;br /&gt;
&lt;br /&gt;
elphel_set_P_arr($init_pars); //set the array of parameters&lt;br /&gt;
&lt;br /&gt;
elphel_program_sensor(0);&lt;br /&gt;
&lt;br /&gt;
//we need to acquire a sequence of frames with different exposure time&lt;br /&gt;
//FIRST FRAME&lt;br /&gt;
elphel_compressor_frame();&lt;br /&gt;
elphel_wait_frame();&lt;br /&gt;
&lt;br /&gt;
//SECOND FRAME&lt;br /&gt;
elphel_set_P_value(ELPHEL_EXPOS,1000);&lt;br /&gt;
elphel_program_sensor(1); //should set exposure time but doesn&#039;t work&lt;br /&gt;
elphel_compressor_frame();&lt;br /&gt;
elphel_wait_frame();&lt;br /&gt;
&lt;br /&gt;
//THIRD FRAME&lt;br /&gt;
elphel_set_P_value(ELPHEL_EXPOS,10000);&lt;br /&gt;
elphel_program_sensor(1); //should set exposure time but doesn&#039;t work&lt;br /&gt;
elphel_compressor_frame();&lt;br /&gt;
elphel_wait_frame();&lt;br /&gt;
&lt;br /&gt;
//elaboration here&lt;br /&gt;
&lt;br /&gt;
//just show last captured frame&lt;br /&gt;
echo &amp;quot;&amp;lt;a href=\&amp;quot;http://&amp;quot; . $_SERVER[&amp;quot;SERVER_ADDR&amp;quot;] . &amp;quot;:8081/last/save/wait/img\&amp;quot;&amp;gt;&amp;lt;img src=\&amp;quot;http://&amp;quot; . $_SERVER[&amp;quot;SERVER_ADDR&amp;quot;] . &amp;quot;:8081/last/save/wait/img\&amp;quot; /&amp;gt;&amp;lt;/a&amp;gt;&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
?&amp;gt;&lt;br /&gt;
&amp;quot;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LINUX SOFTWARE&#039;&#039;&#039;&lt;br /&gt;
(under development)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FPGA ALGORITHM&#039;&#039;&#039;&lt;br /&gt;
(under development)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXTERNAL GPU ALGORITHM&#039;&#039;&#039;&lt;br /&gt;
(under development)&lt;/div&gt;</summary>
		<author><name>Waveng</name></author>
	</entry>
	<entry>
		<id>https://wiki.elphel.com/index.php?title=HDR_images_with_Elphel_cameras&amp;diff=3429</id>
		<title>HDR images with Elphel cameras</title>
		<link rel="alternate" type="text/html" href="https://wiki.elphel.com/index.php?title=HDR_images_with_Elphel_cameras&amp;diff=3429"/>
		<updated>2008-02-15T09:53:11Z</updated>

		<summary type="html">&lt;p&gt;Waveng: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The purpose of this project is to get HDR images using an Elphel camera. The project development is supported by [http://www.waveng.com Waveng].&lt;br /&gt;
&lt;br /&gt;
For informations about HDR imaging see: [http://en.wikipedia.org/wiki/High_dynamic_range_imaging Wikipedia.org]. For informations about HDR imaging algorithms see: [http://www.debevec.org/ Debevec.org] and [http://www1.cs.columbia.edu/CAVE/ Columbia.edu].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INTRODUCTION&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In computer graphics and photography, high dynamic range imaging (HDRI) is a set of techniques that allows a greater dynamic range of exposures than normal digital imaging techniques. The intention of HDRI is to accurately represent the wide range of intensity levels found in real scenes ranging from direct sunlight to shadows.&lt;br /&gt;
&lt;br /&gt;
One HDR image is composed by many LDR (&#039;&#039;Low Dynamic Range&#039;&#039;) images representing the same scene. Ideally the LDR images should be acquired at the same time but usually they are acquired in sequence by the same camera as fast as possible. To avoid HDR ghost artifacts and to obtain high frame rate HDR videos it&#039;s important to have a high-performance hardware available depending on the static nature of the scene.&lt;br /&gt;
&lt;br /&gt;
In order to get a HDR image, the HDRI system executes the following steps:&lt;br /&gt;
&lt;br /&gt;
1. acquisition of n LDR images with different exposure time;&lt;br /&gt;
&lt;br /&gt;
2. computation of the n acquired images;&lt;br /&gt;
&lt;br /&gt;
3. generation of the HDR image.&lt;br /&gt;
&lt;br /&gt;
The features of the HDRI system needed to execute this cycle are:&lt;br /&gt;
&lt;br /&gt;
1. camera exposure time must vary during the acquisition process;&lt;br /&gt;
&lt;br /&gt;
2. a memory to temporary save the acquired images;&lt;br /&gt;
&lt;br /&gt;
3. a quite powerful CPU for image computation.&lt;br /&gt;
&lt;br /&gt;
An Elphel camera satisfies all these requirements and can execute HDRI algorithms in different ways.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PHP PROGRAMMING&#039;&#039;&#039;&lt;br /&gt;
(under development)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;?php&lt;br /&gt;
echo &amp;quot;HDR on Elphel Camera&amp;lt;br /&amp;gt;&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
//initial parameters&lt;br /&gt;
$init_pars=array(&lt;br /&gt;
  &amp;quot;FLIP&amp;quot;=&amp;gt;3,  //!xy, +1 - flip-X, +2 - flipY&lt;br /&gt;
  &amp;quot;COLOR&amp;quot;=&amp;gt;1, //! mono - 0, color mode - 1, 2- jp4, +256 - sensor test, 512 - FPGA test&lt;br /&gt;
  &amp;quot;DCM_HOR&amp;quot;  =&amp;gt; 1,  //! Decimation horizontal&lt;br /&gt;
  &amp;quot;DCM_VERT&amp;quot; =&amp;gt; 1,  //! Decimation vertical&lt;br /&gt;
  &amp;quot;BIN_HOR&amp;quot;  =&amp;gt; 1,  //! Binning horizontal&lt;br /&gt;
  &amp;quot;BIN_VERT&amp;quot; =&amp;gt; 1,  //! Binning vertical&lt;br /&gt;
  &amp;quot;QUALITY&amp;quot;  =&amp;gt; 100, //! JPEG quality (%)&lt;br /&gt;
  &amp;quot;COLOR_SATURATION_BLUE&amp;quot; =&amp;gt; 100 , &lt;br /&gt;
  &amp;quot;COLOR_SATURATION_RED&amp;quot; =&amp;gt; 100 ,  &lt;br /&gt;
  &amp;quot;BITS&amp;quot; =&amp;gt; 8,                     //! 8-bit image mode (may be 16)&lt;br /&gt;
  &amp;quot;GAMMA&amp;quot; =&amp;gt; 100,                   //! Gamma=100% (linear responce)&lt;br /&gt;
  &amp;quot;PIXEL_LOW&amp;quot; =&amp;gt; 10,               //! Black level - 10 (sensor default &amp;quot;fat zero&amp;quot;)&lt;br /&gt;
  &amp;quot;PIXEL_HIGH&amp;quot; =&amp;gt; 254,             //! white level&lt;br /&gt;
  &amp;quot;EXPOS&amp;quot; =&amp;gt;    10,               //! whatever? (in 100usec steps)&lt;br /&gt;
  &amp;quot;WOI_LEFT&amp;quot; =&amp;gt;  0,                 //! window left&lt;br /&gt;
  &amp;quot;WOI_TOP&amp;quot; =&amp;gt;   0,                 //! window top&lt;br /&gt;
  &amp;quot;WOI_WIDTH&amp;quot; =&amp;gt;  2591,            //! window width &lt;br /&gt;
  &amp;quot;WOI_HEIGHT&amp;quot; =&amp;gt; 1936,            //! window height &lt;br /&gt;
  &amp;quot;RSCALE&amp;quot; =&amp;gt;       256,            //! red/green*256 (no auto - it is inside ccam.cgi)&lt;br /&gt;
  &amp;quot;BSCALE&amp;quot; =&amp;gt;       256,            //! blue/green*256 (no auto - it is inside ccam.cgi)&lt;br /&gt;
  &amp;quot;GAINR&amp;quot; =&amp;gt;        100,            //! Red analog gain 2.0*256&lt;br /&gt;
  &amp;quot;GAING&amp;quot; =&amp;gt;        100,            //! Green1 (red row) analog gain 2.0*256&lt;br /&gt;
  &amp;quot;GAINB&amp;quot; =&amp;gt;        100,            //! Red analog gain 2.0*256&lt;br /&gt;
  &amp;quot;GAINGB&amp;quot; =&amp;gt;       100,            //! Green2 (blue row) analog gain 2.0*256&lt;br /&gt;
  &amp;quot;BAYER&amp;quot; =&amp;gt;          4             //! 0..3 - set, 4- use calcualted&lt;br /&gt;
&lt;br /&gt;
  );&lt;br /&gt;
//exposure time setting doesn&#039;t work with 2592x1936 images!&lt;br /&gt;
&lt;br /&gt;
if (elphel_get_state()&amp;gt;7) {  //! compressor is running&lt;br /&gt;
     elphel_compressor_stop(); //! stop it&lt;br /&gt;
     while (elphel_get_state()&amp;gt;7) ; //! just wait&lt;br /&gt;
&lt;br /&gt;
     elphel_compressor_reset(); //! Maybe needed twice (why?)&lt;br /&gt;
     elphel_compressor_reset(); //! Maybe needed twice&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
elphel_reset_sensor();&lt;br /&gt;
&lt;br /&gt;
elphel_set_P_arr($init_pars); //set the array of parameters&lt;br /&gt;
&lt;br /&gt;
elphel_program_sensor(0);&lt;br /&gt;
&lt;br /&gt;
//we need to acquire a sequence of frames with different exposure time&lt;br /&gt;
//FIRST FRAME&lt;br /&gt;
elphel_compressor_frame();&lt;br /&gt;
elphel_wait_frame();&lt;br /&gt;
&lt;br /&gt;
//SECOND FRAME&lt;br /&gt;
elphel_set_P_value(ELPHEL_EXPOS,1000);&lt;br /&gt;
elphel_program_sensor(1); //should set exposure time but doesn&#039;t work&lt;br /&gt;
elphel_compressor_frame();&lt;br /&gt;
elphel_wait_frame();&lt;br /&gt;
&lt;br /&gt;
//THIRD FRAME&lt;br /&gt;
elphel_set_P_value(ELPHEL_EXPOS,10000);&lt;br /&gt;
elphel_program_sensor(1); //should set exposure time but doesn&#039;t work&lt;br /&gt;
elphel_compressor_frame();&lt;br /&gt;
elphel_wait_frame();&lt;br /&gt;
&lt;br /&gt;
//elaboration here&lt;br /&gt;
&lt;br /&gt;
//just show last captured frame&lt;br /&gt;
echo &amp;quot;&amp;lt;a href=\&amp;quot;http://&amp;quot; . $_SERVER[&amp;quot;SERVER_ADDR&amp;quot;] . &amp;quot;:8081/last/save/wait/img\&amp;quot;&amp;gt;&amp;lt;img src=\&amp;quot;http://&amp;quot; . $_SERVER[&amp;quot;SERVER_ADDR&amp;quot;] . &amp;quot;:8081/last/save/wait/img\&amp;quot; /&amp;gt;&amp;lt;/a&amp;gt;&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
?&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LINUX SOFTWARE&#039;&#039;&#039;&lt;br /&gt;
(under development)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FPGA ALGORITHM&#039;&#039;&#039;&lt;br /&gt;
(under development)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXTERNAL GPU ALGORITHM&#039;&#039;&#039;&lt;br /&gt;
(under development)&lt;/div&gt;</summary>
		<author><name>Waveng</name></author>
	</entry>
	<entry>
		<id>https://wiki.elphel.com/index.php?title=HDR_images_with_Elphel_cameras&amp;diff=3428</id>
		<title>HDR images with Elphel cameras</title>
		<link rel="alternate" type="text/html" href="https://wiki.elphel.com/index.php?title=HDR_images_with_Elphel_cameras&amp;diff=3428"/>
		<updated>2008-02-15T09:52:17Z</updated>

		<summary type="html">&lt;p&gt;Waveng: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The purpose of this project is to get HDR images using an Elphel camera. The project development is supported by [http://www.waveng.com Waveng].&lt;br /&gt;
&lt;br /&gt;
For informations about HDR imaging see: [http://en.wikipedia.org/wiki/High_dynamic_range_imaging Wikipedia.org]. For informations about HDR imaging algorithms see: [http://www.debevec.org/ Debevec.org] and [http://www1.cs.columbia.edu/CAVE/ Columbia.edu].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INTRODUCTION&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In computer graphics and photography, high dynamic range imaging (HDRI) is a set of techniques that allows a greater dynamic range of exposures than normal digital imaging techniques. The intention of HDRI is to accurately represent the wide range of intensity levels found in real scenes ranging from direct sunlight to shadows.&lt;br /&gt;
&lt;br /&gt;
One HDR image is composed by many LDR (&#039;&#039;Low Dynamic Range&#039;&#039;) images representing the same scene. Ideally the LDR images should be acquired at the same time but usually they are acquired in sequence by the same camera as fast as possible. To avoid HDR ghost artifacts and to obtain high frame rate HDR videos it&#039;s important to have a high-performance hardware available depending on the static nature of the scene.&lt;br /&gt;
&lt;br /&gt;
In order to get a HDR image, the HDRI system executes the following steps:&lt;br /&gt;
&lt;br /&gt;
1. acquisition of n LDR images with different exposure time;&lt;br /&gt;
&lt;br /&gt;
2. computation of the n acquired images;&lt;br /&gt;
&lt;br /&gt;
3. generation of the HDR image.&lt;br /&gt;
&lt;br /&gt;
The features of the HDRI system needed to execute this cycle are:&lt;br /&gt;
&lt;br /&gt;
1. camera exposure time must vary during the acquisition process;&lt;br /&gt;
&lt;br /&gt;
2. a memory to temporary save the acquired images;&lt;br /&gt;
&lt;br /&gt;
3. a quite powerful CPU for image computation.&lt;br /&gt;
&lt;br /&gt;
An Elphel camera satisfies all these requirements and can execute HDRI algorithms in different ways.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PHP PROGRAMMING&#039;&#039;&#039;&lt;br /&gt;
(under development)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&amp;lt;?php&lt;br /&gt;
echo &amp;quot;HDR on Elphel Camera&amp;lt;br /&amp;gt;&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
//initial parameters&lt;br /&gt;
$init_pars=array(&lt;br /&gt;
  &amp;quot;FLIP&amp;quot;=&amp;gt;3,  //!xy, +1 - flip-X, +2 - flipY&lt;br /&gt;
  &amp;quot;COLOR&amp;quot;=&amp;gt;1, //! mono - 0, color mode - 1, 2- jp4, +256 - sensor test, 512 - FPGA test&lt;br /&gt;
  &amp;quot;DCM_HOR&amp;quot;  =&amp;gt; 1,  //! Decimation horizontal&lt;br /&gt;
  &amp;quot;DCM_VERT&amp;quot; =&amp;gt; 1,  //! Decimation vertical&lt;br /&gt;
  &amp;quot;BIN_HOR&amp;quot;  =&amp;gt; 1,  //! Binning horizontal&lt;br /&gt;
  &amp;quot;BIN_VERT&amp;quot; =&amp;gt; 1,  //! Binning vertical&lt;br /&gt;
  &amp;quot;QUALITY&amp;quot;  =&amp;gt; 100, //! JPEG quality (%)&lt;br /&gt;
  &amp;quot;COLOR_SATURATION_BLUE&amp;quot; =&amp;gt; 100 , &lt;br /&gt;
  &amp;quot;COLOR_SATURATION_RED&amp;quot; =&amp;gt; 100 ,  &lt;br /&gt;
  &amp;quot;BITS&amp;quot; =&amp;gt; 8,                     //! 8-bit image mode (may be 16)&lt;br /&gt;
  &amp;quot;GAMMA&amp;quot; =&amp;gt; 100,                   //! Gamma=100% (linear responce)&lt;br /&gt;
  &amp;quot;PIXEL_LOW&amp;quot; =&amp;gt; 10,               //! Black level - 10 (sensor default &amp;quot;fat zero&amp;quot;)&lt;br /&gt;
  &amp;quot;PIXEL_HIGH&amp;quot; =&amp;gt; 254,             //! white level&lt;br /&gt;
  &amp;quot;EXPOS&amp;quot; =&amp;gt;    10,               //! whatever? (in 100usec steps)&lt;br /&gt;
  &amp;quot;WOI_LEFT&amp;quot; =&amp;gt;  0,                 //! window left&lt;br /&gt;
  &amp;quot;WOI_TOP&amp;quot; =&amp;gt;   0,                 //! window top&lt;br /&gt;
  &amp;quot;WOI_WIDTH&amp;quot; =&amp;gt;  2591,            //! window width &lt;br /&gt;
  &amp;quot;WOI_HEIGHT&amp;quot; =&amp;gt; 1936,            //! window height &lt;br /&gt;
  &amp;quot;RSCALE&amp;quot; =&amp;gt;       256,            //! red/green*256 (no auto - it is inside ccam.cgi)&lt;br /&gt;
  &amp;quot;BSCALE&amp;quot; =&amp;gt;       256,            //! blue/green*256 (no auto - it is inside ccam.cgi)&lt;br /&gt;
  &amp;quot;GAINR&amp;quot; =&amp;gt;        100,            //! Red analog gain 2.0*256&lt;br /&gt;
  &amp;quot;GAING&amp;quot; =&amp;gt;        100,            //! Green1 (red row) analog gain 2.0*256&lt;br /&gt;
  &amp;quot;GAINB&amp;quot; =&amp;gt;        100,            //! Red analog gain 2.0*256&lt;br /&gt;
  &amp;quot;GAINGB&amp;quot; =&amp;gt;       100,            //! Green2 (blue row) analog gain 2.0*256&lt;br /&gt;
  &amp;quot;BAYER&amp;quot; =&amp;gt;          4             //! 0..3 - set, 4- use calcualted&lt;br /&gt;
&lt;br /&gt;
  );&lt;br /&gt;
//exposure time setting doesn&#039;t work with 2592x1936 images!&lt;br /&gt;
&lt;br /&gt;
if (elphel_get_state()&amp;gt;7) {  //! compressor is running&lt;br /&gt;
     elphel_compressor_stop(); //! stop it&lt;br /&gt;
     while (elphel_get_state()&amp;gt;7) ; //! just wait&lt;br /&gt;
&lt;br /&gt;
     elphel_compressor_reset(); //! Maybe needed twice (why?)&lt;br /&gt;
     elphel_compressor_reset(); //! Maybe needed twice&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
elphel_reset_sensor();&lt;br /&gt;
&lt;br /&gt;
elphel_set_P_arr($init_pars); //set the array of parameters&lt;br /&gt;
&lt;br /&gt;
elphel_program_sensor(0);&lt;br /&gt;
&lt;br /&gt;
//we need to acquire a sequence of frames with different exposure time&lt;br /&gt;
//FIRST FRAME&lt;br /&gt;
elphel_compressor_frame();&lt;br /&gt;
elphel_wait_frame();&lt;br /&gt;
&lt;br /&gt;
//SECOND FRAME&lt;br /&gt;
elphel_set_P_value(ELPHEL_EXPOS,1000);&lt;br /&gt;
elphel_program_sensor(1); //should set exposure time but doesn&#039;t work&lt;br /&gt;
elphel_compressor_frame();&lt;br /&gt;
elphel_wait_frame();&lt;br /&gt;
&lt;br /&gt;
//THIRD FRAME&lt;br /&gt;
elphel_set_P_value(ELPHEL_EXPOS,10000);&lt;br /&gt;
elphel_program_sensor(1); //should set exposure time but doesn&#039;t work&lt;br /&gt;
elphel_compressor_frame();&lt;br /&gt;
elphel_wait_frame();&lt;br /&gt;
&lt;br /&gt;
//elaboration here&lt;br /&gt;
&lt;br /&gt;
//just show last captured frame&lt;br /&gt;
echo &amp;quot;&amp;lt;a href=\&amp;quot;http://&amp;quot; . $_SERVER[&amp;quot;SERVER_ADDR&amp;quot;] . &amp;quot;:8081/last/save/wait/img\&amp;quot;&amp;gt;&amp;lt;img src=\&amp;quot;http://&amp;quot; . $_SERVER[&amp;quot;SERVER_ADDR&amp;quot;] . &amp;quot;:8081/last/save/wait/img\&amp;quot; /&amp;gt;&amp;lt;/a&amp;gt;&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
?&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LINUX SOFTWARE&#039;&#039;&#039;&lt;br /&gt;
(under development)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FPGA ALGORITHM&#039;&#039;&#039;&lt;br /&gt;
(under development)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXTERNAL GPU ALGORITHM&#039;&#039;&#039;&lt;br /&gt;
(under development)&lt;/div&gt;</summary>
		<author><name>Waveng</name></author>
	</entry>
	<entry>
		<id>https://wiki.elphel.com/index.php?title=HDR_images_with_Elphel_cameras&amp;diff=3427</id>
		<title>HDR images with Elphel cameras</title>
		<link rel="alternate" type="text/html" href="https://wiki.elphel.com/index.php?title=HDR_images_with_Elphel_cameras&amp;diff=3427"/>
		<updated>2008-02-04T10:31:08Z</updated>

		<summary type="html">&lt;p&gt;Waveng: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The purpose of this project is to get HDR images using an Elphel camera. The project development is supported by [http://www.waveng.com Waveng].&lt;br /&gt;
&lt;br /&gt;
For informations about HDR imaging see: [http://en.wikipedia.org/wiki/High_dynamic_range_imaging Wikipedia.org]. For informations about HDR imaging algorithms see: [http://www.debevec.org/ Debevec.org] and [http://www1.cs.columbia.edu/CAVE/ Columbia.edu].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INTRODUCTION&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In computer graphics and photography, high dynamic range imaging (HDRI) is a set of techniques that allows a greater dynamic range of exposures than normal digital imaging techniques. The intention of HDRI is to accurately represent the wide range of intensity levels found in real scenes ranging from direct sunlight to shadows.&lt;br /&gt;
&lt;br /&gt;
One HDR image is composed by many LDR (&#039;&#039;Low Dynamic Range&#039;&#039;) images representing the same scene. Ideally the LDR images should be acquired at the same time but usually they are acquired in sequence by the same camera as fast as possible. To avoid HDR ghost artifacts and to obtain high frame rate HDR videos it&#039;s important to have a high-performance hardware available depending on the static nature of the scene.&lt;br /&gt;
&lt;br /&gt;
In order to get a HDR image, the HDRI system executes the following steps:&lt;br /&gt;
&lt;br /&gt;
1. acquisition of n LDR images with different exposure time;&lt;br /&gt;
&lt;br /&gt;
2. computation of the n acquired images;&lt;br /&gt;
&lt;br /&gt;
3. generation of the HDR image.&lt;br /&gt;
&lt;br /&gt;
The features of the HDRI system needed to execute this cycle are:&lt;br /&gt;
&lt;br /&gt;
1. camera exposure time must vary during the acquisition process;&lt;br /&gt;
&lt;br /&gt;
2. a memory to temporary save the acquired images;&lt;br /&gt;
&lt;br /&gt;
3. a quite powerful CPU for image computation.&lt;br /&gt;
&lt;br /&gt;
An Elphel camera satisfies all these requirements and can execute HDRI algorithms in different ways.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PHP PROGRAMMING&#039;&#039;&#039;&lt;br /&gt;
(under development)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LINUX SOFTWARE&#039;&#039;&#039;&lt;br /&gt;
(under development)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FPGA ALGORITHM&#039;&#039;&#039;&lt;br /&gt;
(under development)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXTERNAL GPU ALGORITHM&#039;&#039;&#039;&lt;br /&gt;
(under development)&lt;/div&gt;</summary>
		<author><name>Waveng</name></author>
	</entry>
	<entry>
		<id>https://wiki.elphel.com/index.php?title=HDR_images_with_Elphel_cameras&amp;diff=3426</id>
		<title>HDR images with Elphel cameras</title>
		<link rel="alternate" type="text/html" href="https://wiki.elphel.com/index.php?title=HDR_images_with_Elphel_cameras&amp;diff=3426"/>
		<updated>2008-01-28T17:13:45Z</updated>

		<summary type="html">&lt;p&gt;Waveng: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The purpose of this project is to get HDR images using an Elphel camera. The project development is supported by [http://www.waveng.com Waveng.com].&lt;br /&gt;
&lt;br /&gt;
For informations about HDR imaging see:&lt;br /&gt;
[http://en.wikipedia.org/wiki/High_dynamic_range_imaging Wikipedia.org]&lt;br /&gt;
&lt;br /&gt;
In order to get a HDR image, the camera executes the following steps:&amp;lt;br&amp;gt;&lt;br /&gt;
1. acquisition of n LDR (&#039;&#039;Low Dynamic Range&#039;&#039;) images with different exposure time;&amp;lt;br&amp;gt;&lt;br /&gt;
2. computation of the n acquired images;&amp;lt;br&amp;gt;&lt;br /&gt;
3. generation of the HDR image.&lt;br /&gt;
&lt;br /&gt;
The features of the camera needed to execute this cycle are:&amp;lt;br&amp;gt;&lt;br /&gt;
1. exposure time must vary during the acquisition process;&amp;lt;br&amp;gt;&lt;br /&gt;
2. a memory to temporary save the acquired images;&amp;lt;br&amp;gt;&lt;br /&gt;
3. a quite powerful CPU for image computation.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Elphel camera satisfies all these requirements.&lt;/div&gt;</summary>
		<author><name>Waveng</name></author>
	</entry>
	<entry>
		<id>https://wiki.elphel.com/index.php?title=HDR_images_with_Elphel_cameras&amp;diff=3425</id>
		<title>HDR images with Elphel cameras</title>
		<link rel="alternate" type="text/html" href="https://wiki.elphel.com/index.php?title=HDR_images_with_Elphel_cameras&amp;diff=3425"/>
		<updated>2008-01-28T17:13:12Z</updated>

		<summary type="html">&lt;p&gt;Waveng: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The purpose of this project is to get HDR images using an Elphel camera. The project development is supported by [http://www.waveng.com Waveng.com].&lt;br /&gt;
&lt;br /&gt;
For informations about HDR imaging see:&lt;br /&gt;
[http://en.wikipedia.org/wiki/High_dynamic_range_imaging Wikipedia.org]&lt;br /&gt;
&lt;br /&gt;
In order to get a HDR image, the camera executes the following steps:&amp;lt;br&amp;gt;&lt;br /&gt;
1.acquisition of n LDR (&#039;&#039;Low Dynamic Range&#039;&#039;) images with different exposure time;&amp;lt;br&amp;gt;&lt;br /&gt;
2.computation of the n acquired images;&amp;lt;br&amp;gt;&lt;br /&gt;
3.generation of the HDR image.&lt;br /&gt;
&lt;br /&gt;
The features of the camera needed to execute this cycle are:&amp;lt;br&amp;gt;&lt;br /&gt;
1.exposure time must vary during the acquisition process;&amp;lt;br&amp;gt;&lt;br /&gt;
2.a memory to temporary save the acquired images;&amp;lt;br&amp;gt;&lt;br /&gt;
3.a quite powerful CPU for image computation.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Elphel camera satisfies all these requirements.&lt;/div&gt;</summary>
		<author><name>Waveng</name></author>
	</entry>
	<entry>
		<id>https://wiki.elphel.com/index.php?title=HDR_images_with_Elphel_cameras&amp;diff=3424</id>
		<title>HDR images with Elphel cameras</title>
		<link rel="alternate" type="text/html" href="https://wiki.elphel.com/index.php?title=HDR_images_with_Elphel_cameras&amp;diff=3424"/>
		<updated>2008-01-28T17:05:03Z</updated>

		<summary type="html">&lt;p&gt;Waveng: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The purpose of this project is to get HDR images using an Elphel 353 camera. The project development is supported by [http://www.waveng.com Waveng.com].&lt;br /&gt;
&lt;br /&gt;
For informations about HDR imaging see:&lt;br /&gt;
[http://en.wikipedia.org/wiki/High_dynamic_range_imaging Wikipedia.org]&lt;br /&gt;
&lt;br /&gt;
In order to get a HDR image, the camera executes the following steps:&amp;lt;br&amp;gt;&lt;br /&gt;
1.acquisition of n LDR (Low Dynamic Range) images with different exposure time;&amp;lt;br&amp;gt;&lt;br /&gt;
2.computation of the n acquired images;&amp;lt;br&amp;gt;&lt;br /&gt;
3.generation of the HDR image.&lt;br /&gt;
&lt;br /&gt;
The features of the camera needed to execute this cycle are:&amp;lt;br&amp;gt;&lt;br /&gt;
1.exposure time must vary during the acquisition process;&amp;lt;br&amp;gt;&lt;br /&gt;
2.a memory to temporary save the acquired images;&amp;lt;br&amp;gt;&lt;br /&gt;
3.a quite powerful CPU for image computation.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Elphel 353 camera satisfies all these requirements.&lt;/div&gt;</summary>
		<author><name>Waveng</name></author>
	</entry>
	<entry>
		<id>https://wiki.elphel.com/index.php?title=HDR_images_with_Elphel_cameras&amp;diff=3423</id>
		<title>HDR images with Elphel cameras</title>
		<link rel="alternate" type="text/html" href="https://wiki.elphel.com/index.php?title=HDR_images_with_Elphel_cameras&amp;diff=3423"/>
		<updated>2008-01-25T13:40:04Z</updated>

		<summary type="html">&lt;p&gt;Waveng: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;HDR images with Elphel cameras&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;(under construction)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
For informations about HDR imaging see:&lt;br /&gt;
[http://en.wikipedia.org/wiki/High_dynamic_range_imaging Wikipedia.org]&lt;/div&gt;</summary>
		<author><name>Waveng</name></author>
	</entry>
</feed>